A long time ago, I made a roguelike called Labyrinths & Liches based on AD&D. It sucked.
In celebration of the one half-decent computer game I ever wrote, let’s generate some town names (this generator or something like it was in the game)!
| d66 | prefix | d66 | prefix |
|---|---|---|---|
| 11 | Rose | 41 | Has |
| 12 | Oak | 42 | Man |
| 13 | Elm | 43 | Elf |
| 14 | Hay | 44 | Grand |
| 15 | North | 45 | Drake |
| 16 | South | 46 | Fox |
| 21 | East | 51 | Middle |
| 22 | West | 52 | Clack |
| 23 | Pine | 53 | Arch |
| 24 | Holly | 54 | Hol |
| 25 | New | 55 | Troll |
| 26 | Wheat | 56 | Ar |
| 31 | Red | 61 | Iron |
| 32 | White | 62 | Patch |
| 33 | Blue | 63 | Stan |
| 34 | Black | 64 | Dark |
| 35 | Green | 65 | Tor |
| 36 | Wands | 66 | Head |
| d66 | suffix | d66 | suffix |
|---|---|---|---|
| 11 | hill | 41 | castle |
| 12 | wood | 42 | water |
| 13 | ley | 43 | ville |
| 14 | berg | 44 | low |
| 15 | mill | 45 | boro |
| 16 | bridge | 46 | down |
| 21 | hall | 51 | ton |
| 22 | brook | 52 | fields |
| 23 | ford | 53 | worth |
| 24 | way | 54 | stable |
| 25 | cliff | 55 | moor |
| 26 | bay | 56 | peak |
| 31 | dor | 61 | cross(ing) |
| 32 | pass | 62 | run |
| 33 | end | 63 | bury |
| 34 | well | 64 | rock |
| 35 | keep | 65 | grove |
| 36 | fort | 66 | chester |
1d8 real place names it generates:
1d8 of my faves: